calibratedangel (
calibratedangel) wrote2012-03-04 07:53 pm
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Entry tags:
Application
Name: Dave
Personal Journal:
fluridcube
Contact Info:
fluridcube
Other Characters Played: Mesousa
Preferred Housing: N/A
Character Name: Garrus Vakarian
Character Series: Mass Effect
Character Age: 32
Background: Mass Effect Wikia Entry
Personality: Like many Turians, Garrus has a strong sense of justice and responsibility in the world. He feels that doing the right thing is the most important duty anyone can uphold. However, unlike many Turians, Garrus does not view himself as a particularly disciplined person, and, when in his position at C-sec, constantly found himself at odds with the police force's large list of rules and regulations in his pursuit of justice. Garrus feels that, as long as the right thing happens in the end, it shouldn't matter much how you get there.
This has left Garrus in a number of tight spots in his life, as he will often act without thinking things through in pursuit of his goal. When things start going down, Garrus will often seek to act swiftly rather than deliberate and plan. Often Garrus will resort to fists or bullets first if necessary, leaving the details to be sorted out later. When his ability to act is hampered in some way, Garrus becomes easily frustrated, and he will become more desperate to find a way, any way to overcome the obstacles in front of him.
Garrus has never been someone who has been too comfortable with his own feelings. He has a hard time dealing with the nuances that exist in the world, since they can often muddle the line of what he believes to be justice. After Shephard's death he found himself confused and alone in the world. Drifting around with no purpose other than to kill and lash out against what he could easily see truly evil in an attempt to comfort himself and find meaning in a universe that was ignoring a great threat. He will often deal with uncomfortable situations with humor or sarcasm, rather than let his true feelings come through. Because of this, Garrus buries himself in his work, often tinkering with a vehicle of one sort or another, since a vehicle doesn't care if you come off as either awkward or unfeeling in a conversation.
This shell that Garrus has built around himself has made it hard for him to truly trust other beings. While he will often be courteous and nice to the people around him (aside from the occasional dark joke), he has few friends, mostly the crew of the Normandy. For those few that Garrus does trust and love, he would go to the ends of the galaxy in order to defend them. Garrus would go to great lengths to exact revenge on anyone who has betrayed his trust him or harmed one of his friends, often not thinking of the collateral damage or consequences that it may cause. Even then, Garrus is fearful that the littlest thing could mess up the bonds he has created, and he will often become nervous and apologize, backing off of whatever point he was making if he feels that he has offended or angered one of his friends. He will always respect the wishes of those he does call his friend, even if it was at odds with his own wishes, going so far as to not kill a man who betrayed him at Shepherd's request.
Abilities: Non-human. Garrus is a skilled marksman and hand to hand fighter. He is also proficient with electronics and mechanics.
Sample Entry: Dear Mun Voice Testing
A ride with Wanyūdō
About to be bowled over by Videl
Personal Journal:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Contact Info:
Other Characters Played: Mesousa
Preferred Housing: N/A
Character Name: Garrus Vakarian
Character Series: Mass Effect
Character Age: 32
Background: Mass Effect Wikia Entry
Personality: Like many Turians, Garrus has a strong sense of justice and responsibility in the world. He feels that doing the right thing is the most important duty anyone can uphold. However, unlike many Turians, Garrus does not view himself as a particularly disciplined person, and, when in his position at C-sec, constantly found himself at odds with the police force's large list of rules and regulations in his pursuit of justice. Garrus feels that, as long as the right thing happens in the end, it shouldn't matter much how you get there.
This has left Garrus in a number of tight spots in his life, as he will often act without thinking things through in pursuit of his goal. When things start going down, Garrus will often seek to act swiftly rather than deliberate and plan. Often Garrus will resort to fists or bullets first if necessary, leaving the details to be sorted out later. When his ability to act is hampered in some way, Garrus becomes easily frustrated, and he will become more desperate to find a way, any way to overcome the obstacles in front of him.
Garrus has never been someone who has been too comfortable with his own feelings. He has a hard time dealing with the nuances that exist in the world, since they can often muddle the line of what he believes to be justice. After Shephard's death he found himself confused and alone in the world. Drifting around with no purpose other than to kill and lash out against what he could easily see truly evil in an attempt to comfort himself and find meaning in a universe that was ignoring a great threat. He will often deal with uncomfortable situations with humor or sarcasm, rather than let his true feelings come through. Because of this, Garrus buries himself in his work, often tinkering with a vehicle of one sort or another, since a vehicle doesn't care if you come off as either awkward or unfeeling in a conversation.
This shell that Garrus has built around himself has made it hard for him to truly trust other beings. While he will often be courteous and nice to the people around him (aside from the occasional dark joke), he has few friends, mostly the crew of the Normandy. For those few that Garrus does trust and love, he would go to the ends of the galaxy in order to defend them. Garrus would go to great lengths to exact revenge on anyone who has betrayed his trust him or harmed one of his friends, often not thinking of the collateral damage or consequences that it may cause. Even then, Garrus is fearful that the littlest thing could mess up the bonds he has created, and he will often become nervous and apologize, backing off of whatever point he was making if he feels that he has offended or angered one of his friends. He will always respect the wishes of those he does call his friend, even if it was at odds with his own wishes, going so far as to not kill a man who betrayed him at Shepherd's request.
Abilities: Non-human. Garrus is a skilled marksman and hand to hand fighter. He is also proficient with electronics and mechanics.
Sample Entry: Dear Mun Voice Testing
A ride with Wanyūdō
About to be bowled over by Videl